Crayfish hybrid simulation model (Bacque-Cazenave et al. 2014)

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Accession:150698
A neuromechanical model of the crayfish leg and thorax and the postural and locomotor circuitry built and run in AnimatLab v1. The model simulates experiments run with the BCI preparation model in which the model was linked in real time to the in vivo crayfish thoracic nerve cord. The model shows that current understanding of the neural circuitry can account for the increase in locomotor frequency when the sensori-motor feedback loop is intact.
Reference:
1 . Bacqué-Cazenave J, Chung B, Cofer DW, Cattaert D, Edwards DH (2015) The effect of sensory feedback on crayfish posture and locomotion: II. Neuromechanical simulation of closing the loop. J Neurophysiol 113:1772-83 [PubMed]
Model Information (Click on a link to find other models with that property)
Model Type:
Brain Region(s)/Organism:
Cell Type(s): Crayfish motor neuron;
Channel(s):
Gap Junctions:
Receptor(s):
Gene(s):
Transmitter(s): Acetylcholine;
Simulation Environment: AnimatLab v1;
Model Concept(s): Posture and locomotion;
Implementer(s): Cofer, David [dcofer at neurorobotictech.com];
Search NeuronDB for information about:  Acetylcholine;
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BacqueCazenaveEtAlsubmitted
Crayfish Body Parts
Angle and Length.atvf
ARINs.atvf
Circuit.atvf
Command.atvf *
Crayfish hybrid simulation model.aproj
Crayfish hybrid simulation model.asim
Crayfish.abef
Crayfish.abpe
Crayfish.absys
Crayfish.arnn
Crayfish.astl
DataTool_11.atvf
DataTool_2.atvf
DataTool_3.atvf
DataTool_4.atvf
DataTool_8.atvf
Depressor Set Up.atvf *
Distal Telson Rec Neurons.atvf *
Experiment Data.atvf
Fig 2.atvf
Fig 4.atvf
grass11.bmp *
gravel.bmp *
Ground.astl
Leg CB Angles.dat *
Leg5 Angles and Tensions.dat *
Movement.atvf
MSIs.atvf *
Open & Closed Loop.atvf
Organism_1.abef *
Organism_1.abpe *
Organism_1.absys *
Organism_1.astl *
Post Lev Set Up.atvf *
Prox Telson Rec Neurons.atvf *
thorax.ase *
thorax.mtl *
thorax.obj *
thorax_collision.mtl *
thorax_collision.obj *
thorax_flipped.bmp *
trial 1 CL.dtv
trial 2 CL.dtv
trial 3 CL.dtv
trial 4 CL.dtv
trial 5 CL.dtv
trial 6 CL.dtv
Water.astl
                            
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<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>0e5c19ed-6f32-4334-a47f-732b9eefcba5</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="8.78" Scale="None" Actual="8.78"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="8.78" Scale="None" Actual="8.78"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-96.465" Scale="milli" Actual="-0.096465"/>
</StimulusTension>
<LengthTension>
<ID>6e6da380-3fc1-4422-a150-55d7a393bf95</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002"/>
<UpperLimitScale Value="8" Scale="milli" Actual="0.008"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.5" Scale="centi" Actual="0.005"/>
<Lwidth Value="0.3" Scale="centi" Actual="0.003"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="900.6" Scale="None" Actual="900.6"/>
<Kpe Value="90.1" Scale="None" Actual="90.1"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>CDd_Tonic</Name>
<ID>a158b676-1b91-42d5-92e5-314141587fa9</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0.752941" Green="0" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>c3130598-5ebf-41b1-b30e-999cab218c7b</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.91" Scale="None" Actual="0.91"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.91" Scale="None" Actual="0.91"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-9.998" Scale="milli" Actual="-0.009998"/>
</StimulusTension>
<LengthTension>
<ID>427b21eb-4a5e-4ff5-9ed3-455c7e1f0aee</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="4" Scale="milli" Actual="0.004"/>
<UpperLimitScale Value="14" Scale="milli" Actual="0.014"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.9" Scale="centi" Actual="0.009"/>
<Lwidth Value="0.5" Scale="centi" Actual="0.005"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="19" Scale="None" Actual="19"/>
<Kpe Value="1.9" Scale="None" Actual="1.9"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Basipodite</Name>
<ID>b39ceb7c-84f3-4ff7-871b-ce42e80b527b</ID>
<Type>Mesh</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.BodyMesh</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture>Crayfish Body Parts\5 leg\5 leg FLIPPED.bmp</Texture>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<Joint>
<Name>CB_joint</Name>
<ID>74c44547-5eec-4102-960f-96fcb71f2f65</ID>
<Type>Hinge</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Hinge</PartType>
<Description/>
<Constraint Low="-1.5708" High="0.698132">
<EnableLimits>True</EnableLimits>
<Damping Value="0" Scale="Kilo" Actual="0"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="5" Scale="Mega" Actual="5e+06"/>
</Constraint>
<EnableMotor>False</EnableMotor>
<ServoMotor>True</ServoMotor>
<ServoGain>200</ServoGain>
<MaxTorque Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<RotationAxis x="-0.0864213" y="-0.332168" z="0.93927"/>
<Radius>0.07</Radius>
<RelativePosition x="0.0883393" y="0.0398448" z="0.000989914"/>
<Rotation x="-0.279288" y="0.214353" z="0.892706"/>
<OrientationMatrix>-0.4295068,-0.557223,0.7106521,0,0.2241004,-0.8280861,-0.5138603,0,0.8748159,-0.06144911,0.4805425,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1.000006,9.01525E-07,1.490129E-07,0,5.96048E-07,1.000003,-1.160431E-06,0,4.470375E-08,-1.564629E-07,1.000003,0,-0.007,-0.088,-0.04,1.000001</TranslationMatrix>
</Joint>
<ChildBodies>
<RigidBody>
<Name>Ischiopodite</Name>
<ID>18b4a900-fb98-41bd-b48b-9bf50e95f7f8</ID>
<Type>Mesh</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.BodyMesh</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture>Crayfish Body Parts\5 leg\5 leg FLIPPED.bmp</Texture>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<Joint>
<Name>BI_joint</Name>
<ID>de404daf-9f8c-4bd7-8712-658e1b4bd1ca</ID>
<Type>Hinge</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Hinge</PartType>
<Description/>
<Constraint Low="-0.0872665" High="0.0872665">
<EnableLimits>True</EnableLimits>
<Damping Value="0" Scale="Kilo" Actual="0"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="5" Scale="Mega" Actual="5e+06"/>
</Constraint>
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxTorque Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<RotationAxis x="-0.200679" y="-0.962513" z="0.182922"/>
<Radius>0.05</Radius>
<RelativePosition x="0.230177" y="-0.0179588" z="0.0689631"/>
<Rotation x="-1.38035" y="-0.260563" z="0.155922"/>
<OrientationMatrix>-0.1694505,-0.9854968,0.008434367,0,0.5137439,-0.08102555,0.8541048,0,-0.841038,0.1490633,0.5200248,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1.000082,-1.025241E-05,0,0,-7.689314E-06,1,0,0,-1.025261E-05,5.240106E-11,1.000041,0,-0.02154713,-0.2399783,0.002618468,1</TranslationMatrix>
</Joint>
<ChildBodies>
<RigidBody>
<Name>B-I Remoter Insertion</Name>
<ID>118d3143-8ec7-4f4a-91bd-e5133296399b</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.0479979" y="-0.206991" z="-0.0759966"/>
<LocalPosition x="-0.048" y="-0.207" z="-0.076"/>
<Rotation x="2.82125" y="-0.0674458" z="1.48005"/>
<LocalRotation x="3.12415" y="-0.348977" z="-3.04272"/>
<Direction x="-0.34193" y="-0.01639" z="-0.93958"/>
<Color Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<OrientationMatrix>-0.9351338,-0.09275818,0.3419368,0,-0.09275815,0.9955537,0.01639039,0,-0.3419369,-0.01639022,-0.93958,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.048,-0.207,-0.076,1</TranslationMatrix>
<CombinedTransformationMatrix>0.09041313,-0.993587,0.06739464,0,-0.9432946,-0.1071441,-0.3141652,0,0.3193844,-0.03517592,-0.9469468,0,-0.7256003,-0.9117714,-2.799845,0.9999557</CombinedTransformationMatrix>
<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>Merus Reductor</Name>
<ID>2730b2a7-18ba-4385-8fae-00ff496741dd</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0.501961" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>893be375-14f3-4c27-9638-3934e749dc1b</AttachID>
<AttachID>81568d46-8801-45c4-9f5d-5e57c873a514</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>ef5e903a-6eca-438a-8183-5f70332a672b</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.495" Scale="None" Actual="0.495"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
</StimulusTension>
<LengthTension>
<ID>4a61c0af-ccb5-4c19-b9fa-ba98c76804b3</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002"/>
<UpperLimitScale Value="6.2" Scale="milli" Actual="0.0062"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.41" Scale="centi" Actual="0.0041"/>
<Lwidth Value="0.21" Scale="centi" Actual="0.0021"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Meropodite</Name>
<ID>4690cdd5-b5b2-4067-8e04-906f5ca847f8</ID>
<Type>Mesh</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.BodyMesh</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture>Crayfish Body Parts\5 leg\5 leg FLIPPED.bmp</Texture>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<Joint>
<Name>IM_joint</Name>
<ID>a8551bf3-5b7c-41aa-9f24-721707c3e08a</ID>
<Type>Hinge</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Hinge</PartType>
<Description/>
<Constraint Low="-0.0872665" High="0.0872665">
<EnableLimits>True</EnableLimits>
<Damping Value="0" Scale="Kilo" Actual="0"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="5" Scale="Mega" Actual="5e+06"/>
</Constraint>
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxTorque Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<RotationAxis x="-0.293269" y="-0.865435" z="0.40641"/>
<Radius>0.05</Radius>
<RelativePosition x="0.735306" y="-0.0453544" z="0.148337"/>
<Rotation x="-1.14091" y="-0.223792" z="0.225312"/>
<OrientationMatrix>-0.01490025,-0.9757594,0.2183324,0,0.9979321,-0.02816286,-0.05775993,0,0.06250881,0.2170204,0.974162,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>0.9999985,-3.725287E-07,3.203741E-07,0,-1.862643E-07,1,1.011414E-06,0,-1.862643E-07,-2.197921E-07,0.9999989,0,0.01650333,-0.7498326,0.04682115,0.9999985</TranslationMatrix>
</Joint>
<ChildBodies>
<RigidBody>
<Name>Carpus Extensor</Name>
<ID>0c5650e2-2db7-4d34-af18-99b093061821</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="1" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>ef3eddca-be92-4fff-a85e-9dd556597217</AttachID>
<AttachID>4e028281-798c-421d-b229-06505407b229</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>96c940f4-380c-41f1-8b95-e741228b3953</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="milli" Actual="0"/>
<UpperOutputScale Value="0.5" Scale="None" Actual="0.5"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
</StimulusTension>
<LengthTension>
<ID>2febbdcd-fd27-4862-8c38-6117a6e63196</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="7" Scale="milli" Actual="0.007"/>
<UpperLimitScale Value="25" Scale="milli" Actual="0.025"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.6" Scale="centi" Actual="0.016"/>
<Lwidth Value="0.9" Scale="centi" Actual="0.009"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Carpus Flexor</Name>
<ID>2b719755-e780-49bf-b3e3-12b4813d6994</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="1" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>d31e3b7e-0a46-4a72-b412-35c43448865d</AttachID>
<AttachID>003a4b38-930c-4c54-aeee-ccae8aef7241</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>a198f85c-6af1-4807-bb28-bb40bda95f24</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.5" Scale="None" Actual="0.5"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
</StimulusTension>
<LengthTension>
<ID>c6dd57ac-091d-428a-b948-6b7100167693</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="8" Scale="milli" Actual="0.008"/>
<UpperLimitScale Value="26" Scale="milli" Actual="0.026"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.7" Scale="centi" Actual="0.017"/>
<Lwidth Value="0.9" Scale="centi" Actual="0.009"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Carpopodite</Name>
<ID>46a57877-bc28-4419-b45d-0b029875d9da</ID>
<Type>Mesh</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.BodyMesh</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture>Crayfish Body Parts\5 leg\5 leg FLIPPED.bmp</Texture>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<Joint>
<Name>MC_joint</Name>
<ID>f7d25916-d81a-49e6-8f81-e7a3617dc759</ID>
<Type>Hinge</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Hinge</PartType>
<Description/>
<Constraint Low="-1.0472" High="0.523599">
<EnableLimits>True</EnableLimits>
<Damping Value="0" Scale="Kilo" Actual="0"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="5" Scale="Mega" Actual="5e+06"/>
</Constraint>
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxTorque Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<RotationAxis x="-0.294012" y="0.180546" z="0.938698"/>
<Radius>0.05</Radius>
<RelativePosition x="0.254915" y="0.247971" z="0.046458"/>
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</Joint>
<ChildBodies>
<RigidBody>
<Name>Carpus Flexor Insertion</Name>
<ID>003a4b38-930c-4c54-aeee-ccae8aef7241</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
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<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="0.00974212" y="-0.242174" z="0.0795552"/>
<LocalPosition x="0.00974325" y="-0.242203" z="0.0795646"/>
<Rotation x="2.91773" y="-0.0665865" z="0.629185"/>
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<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>Propodite Bender</Name>
<ID>008c9601-907f-4f79-9b94-4057522cce8b</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0" Green="1" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
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<AttachID>634535d8-b952-46e5-8f86-d98ec600fd4e</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>9363c904-669a-4a66-a2af-8310f5ceca9d</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="5" Scale="None" Actual="5"/>
<A3 Value="100" Scale="None" Actual="100"/>
<A4 Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>2d1ad25c-e743-40c2-be0a-3b35010336a0</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="4" Scale="milli" Actual="0.004"/>
<UpperLimitScale Value="12" Scale="milli" Actual="0.012"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.8" Scale="centi" Actual="0.008"/>
<Lwidth Value="0.4" Scale="centi" Actual="0.004"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Propodite Stretcher Origin</Name>
<ID>091e0ee6-d3ea-4c5f-9fc0-07380c902079</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<RigidBody>
<Name>Carpus Extensor Insertion</Name>
<ID>4e028281-798c-421d-b229-06505407b229</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>Propodite Bender Origin</Name>
<ID>a3e60e14-3d00-4ca6-8d94-c50903bdef1f</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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</RigidBody>
<RigidBody>
<Name>Propopodite</Name>
<ID>bbb4bbc8-78c8-4df6-a795-53df5eacc0a2</ID>
<Type>Mesh</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.BodyMesh</PartType>
<Description/>
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<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture>Crayfish Body Parts\5 leg\5 leg FLIPPED.bmp</Texture>
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<Joint>
<Name>CP_joint</Name>
<ID>1df47159-b5de-474c-8866-4e50fdd90284</ID>
<Type>Hinge</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Hinge</PartType>
<Description/>
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<Damping Value="0" Scale="Kilo" Actual="0"/>
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</Constraint>
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxTorque Value="100" Scale="None" Actual="100"/>
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</Joint>
<ChildBodies>
<RigidBody>
<Name>Body_1</Name>
<ID>5b869eb9-be9c-4e09-ab59-7f98c8834464</ID>
<Type>Cylinder</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.Cylinder</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
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<Joint>
<Name>Joint_8</Name>
<ID>8dadd0a9-0024-494b-a753-a137fa266a00</ID>
<Type>Static</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.Joints.Static</PartType>
<Description/>
<Constraint>
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<FoodSource>False</FoodSource>
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<FoodSource>False</FoodSource>
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</RigidBody>
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<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
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<Cd>1</Cd>
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<Car>1</Car>
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<FoodSource>False</FoodSource>
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<ID>f28d05fe-cc25-4896-91bf-b54b5a3d68bb</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0.501961" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>e9e12d09-55d5-45f9-9be7-a513899ed9e8</AttachID>
<AttachID>52b32678-4b11-41ce-b3e0-c09cabaa4f00</AttachID>
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<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>1f8eb414-0b6d-40ce-b254-fa4e54e980a0</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.495" Scale="None" Actual="0.495"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
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<LengthTension>
<ID>71b61401-021f-4d57-866f-3013cf194b08</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002"/>
<UpperLimitScale Value="8" Scale="milli" Actual="0.008"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.5" Scale="centi" Actual="0.005"/>
<Lwidth Value="0.3" Scale="centi" Actual="0.003"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<MeshFile>Crayfish Body Parts\5 leg\ischiopodite5_left.obj</MeshFile>
<CollisionMeshFile>Crayfish Body Parts\5 leg\ischiopodite5_left_collision.obj</CollisionMeshFile>
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<RigidBody>
<Name>Dep_Insertion</Name>
<ID>27ad9c79-5e99-4acd-a377-7a2585c3886a</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>B-I Remoter</Name>
<ID>915fc6c7-8cd2-4f43-aeaf-c96e576dfc66</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>e8027df2-341d-4d24-8d42-dff7bd1ac24d</AttachID>
<AttachID>118d3143-8ec7-4f4a-91bd-e5133296399b</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>1a53d96d-5489-4503-8b5c-8086e3f87922</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.5" Scale="None" Actual="0.5"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
</StimulusTension>
<LengthTension>
<ID>64bfaeb2-b164-4597-b393-5fdf729ed88a</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="1" Scale="milli" Actual="0.001"/>
<UpperLimitScale Value="3" Scale="milli" Actual="0.003"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.2" Scale="centi" Actual="0.002"/>
<Lwidth Value="0.1" Scale="centi" Actual="0.001"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>B-I Promoter</Name>
<ID>a0be61e4-97d7-4333-b96d-b37242165271</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>c6cadaeb-c4bb-45b6-b2f9-29b1bf8b6d33</AttachID>
<AttachID>dc83770e-adfa-4d2c-9777-c3342547efa1</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>9fc026e5-4952-4cde-9bea-246915570aea</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0.495" Scale="None" Actual="0.495"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="0.5" Scale="None" Actual="0.5"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-5.493" Scale="milli" Actual="-0.005493"/>
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<LengthTension>
<ID>10cd6a43-0165-4b2b-afec-e4dfa75c17de</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="1" Scale="milli" Actual="0.001"/>
<UpperLimitScale Value="3" Scale="milli" Actual="0.003"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.2" Scale="centi" Actual="0.002"/>
<Lwidth Value="0.1" Scale="centi" Actual="0.001"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="200" Scale="None" Actual="200"/>
<Kpe Value="20" Scale="None" Actual="20"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>Post_Lev_Insertion</Name>
<ID>be97510b-4044-4bac-be0f-de441cbf03ae</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
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<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<RigidBody>
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<RigidBody>
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<Car>1</Car>
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<RigidBody>
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<Car>1</Car>
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<CollisionRadius>0.025</CollisionRadius>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<RigidBody>
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<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
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<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
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<A2 Value="1.91" Scale="None" Actual="1.91"/>
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<LengthTension>
<ID>c623c9fd-8dc3-47e6-9cbb-857e423b9d5e</ID>
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<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.28" Scale="centi" Actual="0.0028"/>
<Lwidth Value="0.16" Scale="centi" Actual="0.0016"/>
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<Kse Value="39.25" Scale="None" Actual="39.25"/>
<Kpe Value="3.9" Scale="None" Actual="3.9"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
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<ID>da92f953-34eb-4cf0-9163-fea1ea61df5e</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<RigidBody>
<Name>CBCO_origin</Name>
<ID>e282940d-8354-44ce-b6d1-377e13e411d5</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
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<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
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<FoodSource>False</FoodSource>
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<Name>CBCO</Name>
<ID>f209e845-c598-45b3-a963-56b3eb979213</ID>
<Type>LinearHillStretchReceptor</Type>
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<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>3d32c492-6118-4af8-a7a7-b70566c1ed9b</ID>
<Type>StimulusTension</Type>
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<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="5" Scale="None" Actual="5"/>
<A3 Value="100" Scale="None" Actual="100"/>
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<LengthTension>
<ID>f2f2f53f-5dd4-453b-8b9b-f9afbed344ef</ID>
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<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="6" Scale="milli" Actual="0.006"/>
<Lwidth Value="10" Scale="centi" Actual="0.1"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
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<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
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</ChildBodies>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<RigidBody>
<Name>CDc_Origin</Name>
<ID>1751287a-c7fe-4419-b416-a9fb1ad3a54a</ID>
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<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
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<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
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<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
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<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>RLm Phasic</Name>
<ID>23ee1704-6002-4e10-a47b-81a6d488e21d</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
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<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
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<Type>StimulusTension</Type>
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<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<UpperOutputScale Value="5.73" Scale="None" Actual="5.73"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
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<LengthTension>
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<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006"/>
<Lwidth Value="0.35" Scale="centi" Actual="0.0035"/>
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<Kse Value="488" Scale="None" Actual="488"/>
<Kpe Value="48" Scale="None" Actual="48"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="91" Scale="None" Actual="91"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
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<RigidBody>
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<ID>247d833a-91df-443e-8aa7-81a2b5017c5c</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.259" y="-0.308" z="-2.474"/>
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</RigidBody>
<RigidBody>
<Name>CDd_Phasic</Name>
<ID>30641b72-ea06-429f-9c5c-96fc58fb2506</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
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<Color Red="0.752941" Green="0" Blue="0" Alpha="1"/>
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<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>d9824430-3823-4a36-9fb0-db3e40dfe069</ID>
<Type>StimulusTension</Type>
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<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6.46" Scale="None" Actual="6.46"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="6.46" Scale="None" Actual="6.46"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-70.976" Scale="milli" Actual="-0.070976"/>
</StimulusTension>
<LengthTension>
<ID>b86d6c10-7352-417f-9b27-82acd106ad7a</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="4" Scale="milli" Actual="0.004"/>
<UpperLimitScale Value="14" Scale="milli" Actual="0.014"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.9" Scale="centi" Actual="0.009"/>
<Lwidth Value="0.5" Scale="centi" Actual="0.005"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="663" Scale="None" Actual="663"/>
<Kpe Value="66.3" Scale="None" Actual="66.3"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RD_Phasic</Name>
<ID>3df28b50-0060-4da4-9a37-d2af9326eca0</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0.752941" Blue="0.752941" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>425d87f5-e913-4f57-b631-af74e72b5d51</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>ce12dbb0-3694-4892-842e-a305108315cb</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6.22" Scale="None" Actual="6.22"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="6.22" Scale="None" Actual="6.22"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-68.339" Scale="milli" Actual="-0.068339"/>
</StimulusTension>
<LengthTension>
<ID>c72b1971-768f-491a-8822-12e97ef55ff7</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.3" Scale="milli" Actual="0.0023"/>
<UpperLimitScale Value="8.3" Scale="milli" Actual="0.0083"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.53" Scale="centi" Actual="0.0053"/>
<Lwidth Value="0.3" Scale="centi" Actual="0.003"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="638.4" Scale="None" Actual="638.4"/>
<Kpe Value="63.8" Scale="None" Actual="63.8"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RD_Origin</Name>
<ID>425d87f5-e913-4f57-b631-af74e72b5d51</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.05" y="-0.593" z="-2.4"/>
<LocalPosition x="-0.05" y="-0.593" z="-2.4"/>
<Rotation x="-2.23493" y="-0.471292" z="0.915836"/>
<LocalRotation x="2.23493" y="-0.471292" z="-0.915836"/>
<Direction x="0.15221" y="-0.89122" z="-0.42728"/>
<Color Red="1" Green="0.752941" Blue="0.752941" Alpha="1"/>
<OrientationMatrix>0.542722,-0.7066136,0.4540375,0,-0.7066135,-0.09190202,0.7016062,0,-0.4540375,-0.7016062,-0.54918,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.05,-0.593,-2.4,1</TranslationMatrix>
<CombinedTransformationMatrix>0.542722,-0.7066136,0.4540375,0,-0.7066135,-0.09190202,0.7016062,0,-0.4540375,-0.7016062,-0.54918,0,-0.05,-0.593,-2.4,1</CombinedTransformationMatrix>
<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>RLr_Origin</Name>
<ID>430a48a5-5c34-44b1-8458-2e2d9dcead29</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.308" y="-0.474" z="-2.41"/>
<LocalPosition x="-0.308" y="-0.474" z="-2.41"/>
<Rotation x="-2.51614" y="-0.436248" z="1.20187"/>
<LocalRotation x="2.51614" y="-0.436248" z="-1.20187"/>
<Direction x="0.17784" y="-0.95802" z="-0.22489"/>
<Color Red="0" Green="0" Blue="0.501961" Alpha="1"/>
<OrientationMatrix>0.3268411,-0.8453597,0.4225421,0,-0.8453596,-0.06161119,0.5306327,0,-0.4225422,-0.5306327,-0.7347701,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.308,-0.474,-2.41,1</TranslationMatrix>
<CombinedTransformationMatrix>0.3268411,-0.8453597,0.4225421,0,-0.8453596,-0.06161119,0.5306327,0,-0.4225422,-0.5306327,-0.7347701,0,-0.308,-0.474,-2.41,1</CombinedTransformationMatrix>
<Radius>0.02</Radius>
<CollisionRadius>0.02</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>RLr_Phasic</Name>
<ID>4aa84a92-74cf-4f45-81b5-98ede2cea4f5</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0" Green="0" Blue="0.501961" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>430a48a5-5c34-44b1-8458-2e2d9dcead29</AttachID>
<AttachID>cdf21239-78d9-4261-86d8-ca363c95a9b8</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>5ba0beb8-c2ff-49c4-8087-76f0c8244d37</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="7.94" Scale="None" Actual="7.94"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="7.94" Scale="None" Actual="7.94"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-87.236" Scale="milli" Actual="-0.087236"/>
</StimulusTension>
<LengthTension>
<ID>74e5d12d-f515-4921-b10c-157fcee435a4</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002"/>
<UpperLimitScale Value="8" Scale="milli" Actual="0.008"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="5" Scale="milli" Actual="0.005"/>
<Lwidth Value="3" Scale="milli" Actual="0.003"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="814" Scale="None" Actual="814"/>
<Kpe Value="81" Scale="None" Actual="81"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="91" Scale="None" Actual="91"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RD_Tonic</Name>
<ID>58185988-05fa-4c7c-b7e3-a76c9d5a56af</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="1" Green="0.752941" Blue="0.752941" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>425d87f5-e913-4f57-b631-af74e72b5d51</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>13790e3e-c9a2-4d65-ad4a-d6b9bd4b552e</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="3.61" Scale="None" Actual="3.61"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="3.64" Scale="None" Actual="3.64"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-39.992" Scale="milli" Actual="-0.039992"/>
</StimulusTension>
<LengthTension>
<ID>d4410059-40a8-4cfc-936b-b3cbea65a80f</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.3" Scale="milli" Actual="0.0023"/>
<UpperLimitScale Value="8.3" Scale="milli" Actual="0.0083"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.53" Scale="centi" Actual="0.0053"/>
<Lwidth Value="0.3" Scale="centi" Actual="0.003"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="74.76" Scale="None" Actual="74.76"/>
<Kpe Value="7.5" Scale="None" Actual="7.5"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>CDm_Tonic</Name>
<ID>5c6a61ea-75f5-464a-b513-65bda492d5a1</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0.501961" Green="0" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>7a390fac-bb21-4d30-8137-b0c2c1c81964</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>cd6a80ec-a7ba-4dac-8c77-215dd26fcb3f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="4.16" Scale="None" Actual="4.16"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="4.19" Scale="None" Actual="4.19"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-46.035" Scale="milli" Actual="-0.046035"/>
</StimulusTension>
<LengthTension>
<ID>3bc6ee35-1ad2-4feb-8f5c-9e6b186e91a4</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025"/>
<UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006"/>
<Lwidth Value="0.35" Scale="centi" Actual="0.0035"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="85.93" Scale="None" Actual="85.93"/>
<Kpe Value="8.6" Scale="None" Actual="8.6"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>CDm_Origin</Name>
<ID>7a390fac-bb21-4d30-8137-b0c2c1c81964</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.15709" y="-0.277287" z="-2.6"/>
<LocalPosition x="-0.15709" y="-0.277287" z="-2.6"/>
<Rotation x="3.08746" y="-1.10168" z="-3.05351"/>
<LocalRotation x="-3.08746" y="-1.10169" z="3.05351"/>
<Direction x="0.50318" y="-0.76742" z="-0.39733"/>
<Color Red="0.501961" Green="0" Blue="0" Alpha="1"/>
<OrientationMatrix>-0.4503395,0.03977186,0.8919712,0,0.03977232,0.9989094,-0.0244598,0,-0.8919712,0.02446055,-0.4514301,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>0.9999985,0,0,0,0,0.9999985,0,0,0,0,0.9999985,0,-0.15709,-0.2772867,-2.6,0.9999985</TranslationMatrix>
<CombinedTransformationMatrix>-0.4503388,0.0397718,0.8919699,0,0.03977226,0.9989079,-0.02445976,0,-0.8919699,0.02446052,-0.4514294,0,-0.15709,-0.2772867,-2.6,0.9999985</CombinedTransformationMatrix>
<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>CDd_Origin</Name>
<ID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</ID>
<Type>MuscleAttachment</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.MuscleAttachment</PartType>
<Description/>
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Cd>1</Cd>
<Cdr>0.5</Cdr>
<Ca>1</Ca>
<Car>1</Car>
<Texture/>
<Density Value="1" Scale="None" Actual="1"/>
<XCenterOfMass Value="0" Scale="centi" Actual="0"/>
<YCenterOfMass Value="0" Scale="centi" Actual="0"/>
<ZCenterOfMass Value="0" Scale="centi" Actual="0"/>
<FoodSource>False</FoodSource>
<CenterOfMass x="0" y="0" z="0"/>
<RelativePosition x="-0.468296" y="0.114999" z="-2.595"/>
<LocalPosition x="-0.468296" y="0.114999" z="-2.595"/>
<Rotation x="-3.13415" y="-1.04403" z="3.12866"/>
<LocalRotation x="3.13415" y="-1.04405" z="-3.12866"/>
<Direction x="-0.83483" y="-0.13392" z="-0.53397"/>
<Color Red="0.752941" Green="0" Blue="0" Alpha="1"/>
<OrientationMatrix>-0.5026817,-0.006501388,0.8644472,0,-0.006501492,0.9999719,0.003739991,0,-0.8644472,-0.003740171,-0.5027098,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>0.9999906,0,0,0,0,0.9999906,0,0,0,0,0.9999906,0,-0.4682959,0.1149988,-2.595,0.9999906</TranslationMatrix>
<CombinedTransformationMatrix>-0.502677,-0.006501327,0.864439,0,-0.006501431,0.9999624,0.003739956,0,-0.864439,-0.003740136,-0.5027051,0,-0.4682959,0.1149988,-2.595,0.9999906</CombinedTransformationMatrix>
<Radius>0.025</Radius>
<CollisionRadius>0.025</CollisionRadius>
</RigidBody>
<RigidBody>
<Name>RLm Tonic</Name>
<ID>c832acde-40da-411b-ab7a-557281310be2</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0" Green="0" Blue="0.501961" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>247d833a-91df-443e-8aa7-81a2b5017c5c</AttachID>
<AttachID>cdf21239-78d9-4261-86d8-ca363c95a9b8</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>8fe3e4cd-1186-416e-9c0f-329801ea08bc</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="4.19" Scale="None" Actual="4.19"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="4.19" Scale="None" Actual="4.19"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-46.035" Scale="milli" Actual="-0.046035"/>
</StimulusTension>
<LengthTension>
<ID>02b8d6dc-9b65-4bd0-a3f2-adcd9d7af3b5</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025"/>
<UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006"/>
<Lwidth Value="0.35" Scale="centi" Actual="0.0035"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="86.02" Scale="None" Actual="86.02"/>
<Kpe Value="8.6" Scale="None" Actual="8.6"/>
<B Value="50" Scale="None" Actual="50"/>
<PeLength Value="91" Scale="None" Actual="91"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>CDm_Phasic</Name>
<ID>fb05d8b0-87e7-43e1-8ea7-2bf683913321</ID>
<Type>LinearHillMuscle</Type>
<PartType>VortexAnimatTools.DataObjects.Physical.RigidBodies.LinearHillMuscle</PartType>
<ModuleName/>
<Color Red="0.501961" Green="0" Blue="0" Alpha="1"/>
<Description/>
<MuscleAttachments>
<AttachID>7a390fac-bb21-4d30-8137-b0c2c1c81964</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</MuscleAttachments>
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<StimulusTension>
<ID>c7ff62c3-3940-4420-bfd3-df5e955ab425</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07"/>
<UpperLimitScale Value="20" Scale="milli" Actual="0.02"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="11.66" Scale="None" Actual="11.66"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A1 Value="-40" Scale="milli" Actual="-0.04"/>
<A2 Value="11.66" Scale="None" Actual="11.66"/>
<A3 Value="150" Scale="None" Actual="150"/>
<A4 Value="-12.811" Scale="milli" Actual="-0.012811"/>
</StimulusTension>
<LengthTension>
<ID>10b48f28-25ce-4ae4-9bf6-62c348cab5ae</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025"/>
<UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="0" Scale="None" Actual="0"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006"/>
<Lwidth Value="0.35" Scale="centi" Actual="0.0035"/>
<LcePercentage Value="50" Scale="None" Actual="50"/>
</LengthTension>
<Kse Value="1196" Scale="None" Actual="1196"/>
<Kpe Value="120" Scale="None" Actual="120"/>
<B Value="20" Scale="None" Actual="20"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<CenterOfMass x="0.00213" y="0" z="0"/>
<RelativePosition x="0" y="0" z="0"/>
<LocalPosition x="0" y="0" z="0"/>
<Rotation x="0" y="0" z="0"/>
<LocalRotation x="0" y="0" z="0"/>
<Direction x="0" y="0" z="0"/>
<Color Red="0.639216" Green="0.639216" Blue="0.639216" Alpha="0.101961"/>
<OrientationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1</OrientationMatrix>
<TranslationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1</TranslationMatrix>
<CombinedTransformationMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1</CombinedTransformationMatrix>
<CollisionBoxSize x="2.49945" y="2.51516" z="5.77537"/>
<GraphicsBoxSize x="2.49945" y="2.51516" z="5.77537"/>
<Scale x="1" y="1" z="1"/>
<MeshFile>thorax.obj</MeshFile>
<CollisionMeshFile>thorax_collision.obj</CollisionMeshFile>
<CollisionMeshType>Convex</CollisionMeshType>
</RigidBody>
<CollisionExclusionPairs>
<CollisionPair>
<Part1ID>c26fd41b-5c58-441b-bf87-459e4ae481c2</Part1ID>
<Part2ID>b39ceb7c-84f3-4ff7-871b-ce42e80b527b</Part2ID>
</CollisionPair>
<CollisionPair>
<Part1ID>c26fd41b-5c58-441b-bf87-459e4ae481c2</Part1ID>
<Part2ID>18b4a900-fb98-41bd-b48b-9bf50e95f7f8</Part2ID>
</CollisionPair>
<CollisionPair>
<Part1ID>017cfb6e-9ba6-4600-ba31-d8344625ec0d</Part1ID>
<Part2ID>18b4a900-fb98-41bd-b48b-9bf50e95f7f8</Part2ID>
</CollisionPair>
</CollisionExclusionPairs>
</Structure>

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