{load_file("nrngui.hoc")} objectvar save_window_, rvp_ objectvar scene_vector_[4] objectvar ocbox_, ocbox_list_, scene_, scene_list_ {ocbox_list_ = new List() scene_list_ = new List()} //Begin PointProcessManager { load_file("pointman.hoc") } { MSP_Cell[0].soma ocbox_ = new PointProcessManager(0) } {object_push(ocbox_)} { mt.select("IClamp") i = mt.selected() ms[i] = new MechanismStandard("IClamp") ms[i].set("del", 100, 0) ms[i].set("dur", 500, 0) ms[i].set("amp", 0.2481, 0) mt.select("IClamp") i = mt.selected() maction(i) hoc_ac_ = 0.5 sec.sec move() d1.flip_to(0) } {object_pop() doNotify()} { ocbox_ = ocbox_.v1 ocbox_.map("PointProcessManager", 7, 494, 208.32, 326.4) } objref ocbox_ //End PointProcessManager { xpanel("RunControl", 0) v_init = -87.75 xvalue("Init","v_init", 1,"stdinit()", 1, 1 ) xbutton("Init & Run","run()") xbutton("Stop","stoprun=1") runStopAt = 5 xvalue("Continue til","runStopAt", 1,"{continuerun(runStopAt) stoprun=1}", 1, 1 ) runStopIn = 1 xvalue("Continue for","runStopIn", 1,"{continuerun(t + runStopIn) stoprun=1}", 1, 1 ) xbutton("Single Step","steprun()") t = 198.019 xvalue("t","t", 2 ) tstop = 800 xvalue("Tstop","tstop", 1,"tstop_changed()", 0, 1 ) dt = 1.2589 xvalue("dt","dt", 1,"setdt()", 0, 1 ) steps_per_ms = 40 xvalue("Points plotted/ms","steps_per_ms", 1,"setdt()", 0, 1 ) screen_update_invl = 0.25 xvalue("Scrn update invl","screen_update_invl", 1,"", 0, 1 ) realtime = 2.33 xvalue("Real Time","realtime", 0,"", 0, 1 ) xpanel(2,100) } { save_window_ = new Graph(0) save_window_.size(0,840,-90,30) scene_vector_[3] = save_window_ {save_window_.view(0, -90, 840, 120, 304, 104, 814.08, 319.36)} graphList[0].append(save_window_) save_window_.save_name("graphList[0].") save_window_.addexpr("MSP_Cell[0].soma.v(0.5)", 2, 1, 0.69047, 0.981953, 2) } //Begin VariableTimeStep { ocbox_ = NumericalMethodPanel[0] } {object_push(ocbox_)} { atol_ = 0.001 CVode[0].atol(atol_) restore(301, 1) } {object_pop()} { ocbox_.map("VariableTimeStep", 233, 492, 277.44, 113.28) } objref ocbox_ //End VariableTimeStep objectvar scene_vector_[1] {doNotify()}